Upcoming show: The Rival Cast in 15h 44m
Upcoming show: The Ghost in the Podcast in 1d 9h
Upcoming show: Monday Night Bullshit in 2d 11h
-Our original guest has been delayed, so we're rocking it Three Musketeers style
-The Magic Hat Returns!!!!
-Fact or Crap?
- Who Tweeted It EPIC BATTLE ROYALE DEATH MATCH!
-Our original guest has been delayed, so we're rocking it Three Musketeers style
-The Magic Hat Returns!!!!
-Fact or Crap?
- Who Tweeted It EPIC BATTLE ROYALE DEATH MATCH!
#64
RCM On Tap - Episode 64
-Our original guest has been delayed, so we're rocking it Three Musketeers style
-The Magic Hat Returns!!!!
-Fact or Crap?
- Who Tweeted It EPIC BATTLE ROYALE DEATH MATCH!
#63
RCM On Tap - Episode 63
-BK from Far Falcon Gaming stops by the Tap Room!
-We have a new Magic Box!...which fails miserably.
-What is your personal hell?
#136
The Ghost in the Podcast - Episode 136
- Death Simulator opens in Shanghai
- Ghost caught on film at the Shining Hotel
- Horror games that are backwards compatible for the XB1
- Tales from the Crypt reboot news
- ghostinthepodcast@rivalcastmedia, @ghostinthecast
#62
RCM On Tap - Episode 62
-Live from Niagara Falls...oh, wait, no, that's just a crapload of tech issues.
-Bio is insanely excited about Rogue One
-Arguments ensue about whether or not the Pink Box has lost its edge
-No, seriously, there was no plan
#135
The Ghost in the Podcast - Episode 135
-A creepy pasta murder story (in real life)
- Evil squirrel terrorizes a town (seriously. This isn't us trying to be funny)
- The Ghost of Winston Churchhill haunting a train station?
- God of War 4 news
- Captain America: Civil War early reviews
- ghostinthepodcast@rivalcastmedia, @ghostinthecast
#61
RCM On Tap - Episode 61
-Sayo reminisces on his favorite interviews
-What we love most about our homes
-Who Tweeted It goes horribly wrong
#60
RCM On Tap - Episode 60
-Scott Alvarado of Far Afield fame returns
-Allegations are leveled at Bio
-Killer talks about his latest hog hunting trip
-The Pink Box is mind breaking as ever
#134
The Ghost in the Podcast - Episode 134
- HP Lovecraft videogame review
- Real Life Horror Stories about Space
- The Haunted Zip Lock bag of Restoration tries to fix an early access video game
- Realtors share their experiences selling haunted houses
- ghostinthepodcast@rivalcastmedia, @ghostinthecast
#59
RCM On Tap - Episode 59
-Porkchop is back to talk about his new podcast, Gears and Beers!
-He drinks beers, and talks about NASCAR
-The group discusses the culinary merits of apples slathered in mayonnaise
-Baroness is a tyrannical Muffin Man
#133
The Ghost in the Podcast - Episode 133
- Ghostbusters 2016 trailer review and analysis
- Haunted ebay items spawn 'Ghost-e-mon'
- Sony announces VR set cost and release for 2016
- ghostinthepodcast@rivalcastmedia, @ghostinthecast
#66
Dr Who Livecast - Episode 66: Hell Bound
This week Dee and Sayo watch Series 9 Episode 12 "Hell Bound"
Show Twitter
Dee's Twitter
Sayo's Twitter
Emails the show at grandold podcast at Gmail.com
Announcer
Nev
Music
Intro is 'Parkersburg' by Marshall County Hangmen
Outro is 'I Love You But I Hate Your Guts' by Marshall County Hangmen
#59
Far Afield - Episode 59: Rick Perry Says Good Bye
We are back again sans Dunn due to computer problems but we talk about meds, people, and buffalo. So a normal show for us.
Intro Song: I didn't Know then by Marshall County Hangmen
Outtro Song: I blame you for the Smile on my face by Diana McCorry
Contact info
Show Twitter @Farafieldcast
Sayomara @Sayomarav
Porkchop @Porkchophawaii
Scott Photo work
Show Email: Grandoldpodcast at gmail.com
#58
RCM On Tap - Episode 58
Kassiopia from Karacter Kriteek joins the table to discuss misinformation in game perspectives, why people become gamers, differences in how we process information, why you shouldn't put electronics in the freezer, and how to address serious topics in gaming in a smart and balanced way.
#57
RCM On Tap - Episode 57
-Killer and Bio are starting their own boy band. Or not.
-In honor of RCM's third birthday, what are your favorite RCM moments?
-Bio's Big Bailout scavenger hunt
#132
The Ghost in the Podcast - Episode 132
- Doggy Suicide Bridge
- Hillary Clinton to release UFO documents?
- The Tension Experience
- The Church in the Darkness
ghostinthepodcast@rivalcastmedia, @ghostinthecast
#65
Dr Who Livecast - Episode 65: Heaven Sent
This week Dee and Sayo watch Series 9 Episode 11 "Heaven Sent"
Show Twitter
Dee's Twitter
Sayo's Twitter
Emails the show at grandold podcast at Gmail.com
Announcer
Nev
Music
Intro is 'Parkersburg' by Marshall County Hangmen
Outro is 'I Love You But I Hate Your Guts' by Marshall County Hangmen
#56
RCM On Tap - Episode 56
-Bio has been resurrected!
-The crew is excited about RivalCon, but not chain office supply stores or safe repair persons
-The Pink Box returns, and Killer's dates are given a 3.5/5 Yelp review
-Who Tweeted It: Tara Edition
#64
Dr Who Livecast - Episode 64: Deface the Raven
This week Dee and Sayo watch Series 9 Episode 10 "Face the Raven"
Show Twitter
Dee's Twitter
Sayo's Twitter
Emails the show at grandold podcast at Gmail.com
Music
Intro is 'Parkersburg' by Marshall County Hangmen
Outro is 'I Love You But I Hate Your Guts' by Marshall County Hangmen
#123
Grand Old Podcast - Episode 123: Interview with Dee of Sheep Moon and Wow Uncensored
This we I'm joined by my good friend Deedee of Sheep and WoW Uncensored. Its a bit more randbling that m normal interviews but he is friend and we have a good time. Its great to be do this again and I'll do more as time permits
Past History of Warcast Podcasting interviews can be found in our Forums
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News
Community Night - MechWarrior Saturday 8 PM
Apr 30th
Meet us in Teamspeak at 8 PM ET as we do a group play of MechWarrior Online! The battlefields of the 31st century are perilous, dominated by mechanized units known as BattleMechs. Piloting these advanced war machines are the most elite soldiers the galaxy has ever known. To most, they are known simply as MechWarriors. To us, they are the Roughnecks of Team RCM - Varyar, Killer, Lyserg, Edge, Gorione, and the rest. JOIN US! Get the game at http://mwomercs.com/game.
Article
The Fireside Tales - Chapter Thirty-Four
Apr 29th
Chapter Thirty-Four: Return
"Everyone knows when the heroes return."
The trip from the manor was one of the worst things Valtyra ever experienced. Every step Shadowshine made sent a jolt of pain through her entire body up to her nose which would then send even stronger jolts of pain right back down. It was a never-ending cycle of agony that threatened to knock her out, yet she persevered until they arrived at the outskirts of Sandpoint. There, she found that a crowd had formed around the gate. A crowd that consisted of every single citizen of the town.
Article
Press 'X' to Continue
Apr 26th
During Baron, Varyar, and my discussion of the talking points we wanted to hit on the our first Youtube video of "The Good, the Bad, and What If" talking about The Division, we talked a lot about the things the game just missed the mark on. Sadly one of the points we could not fit into the video was a lack of mission variety. It is quite difficult to compress nearly two hours of discussion into a seven minute video. That particular point of lack of mission variety had me thinking on how other shooters did their missions, which led me to another thought: is it me, or does it feel like for many years now, many of the shooters released have been stuck in a mission progression rut?
For example, how many missions from different shooters does this following basic description describe? You start off, get some dialogue telling you what to do, which leads you run to the first area of the mission. Once you get there, you proceed to shoot up a couple of waves of bad guys. Once that task is complete, you get a prompt to either to continue on to the next area of the mission, or some dialogue saying you need to interact with a particular piece of the game environment. So you press the 'X' button (or 'E' if you are part of the PC master race) which leads to more waves of bad guys that you have to kill. Rinse and repeat a couple times till the end of the mission.
It is easy to understand how many shooter games have falling into this rut. For developers, it is much simpler to design missions in subsections of encounters with distinct beginnings and ends versus the mission being one giant encounter. Consider all the assets, ranging from A.I. to the game mechanics that are needed to make a single mission in a game. A change in one of those assets can cause ripples that affect how the others assets are used. Additionally, the game is mainly structured around shooting mechanics (otherwise it would not, by definition, be a shooter, or it would be a terrible shooter game). When the player's only means of interacting with the game are shooting things and using prearranged triggers put into the mission, it is easy to fall into the rut we see now.
News
No GIP tonight
Apr 24th
Tech issues continue to plague the Castle Von Gosu, so there will be no Ghost in the Podcast this week. We will hopefully, however, have a Let's Play or something to fill in. Stay tuned to the RCM social media feeds for details!
Article
Sim Saturday: Chaos As Usual
Apr 23rd
Ever wonder what the Sims will do left to their own devices? See the story of a young couple unfold right before your eyes.
Welcome to Sims Saturday, a Sims soap opera by writer and longtime RivalCast community member VelvetDove.
*****
Article
Agents of ARACHNOS, Episode 30
Apr 22nd
Episode 30
*****
"Well, damn," Manly Stuff muttered.
Article
The Accidental Podcaster: Chaos
Apr 19th
It is April, 2006. I am nestled in one of the many crevices in the basement of the old math building, a colored pencil behind each ear as I furiously count tiny boxes. I'm modelling a number of different rule sets based around Conway's Game of Life - given a row of cells in one of two states (colored or uncolored), the state of the cells in the next iteration are determined by a set of rules that show what the cell's state will be based upon the conditions of the neighboring cells. These types of models, called cellular automata, show how simple rules lead to much more complex patterns over a large number of iterations. Except my current model isn't showing a pattern, and I am concerned now that I've made a mistake somewhere, but I can't see it.
Leaning on the wall across from me, my algebra professor is amused by the mess of notepads and pencil shavings spilling out into the hall. "You know," he says as he heads back to his office, "MATLAB would make those iterations so much easier on you." He grins as he walks off.
"You're not helping." I'm being teased, and I know it. It's well known how much I hate having to do things in the lab. I need to see how each line, each step of the process works to be able to visualize and understand how things work. The programs don't show their work, and if I get an unexpected result, I have no way of figuring out exactly why. It also doesn't help that any time I touch a machine in our lab, it immediately freezes, and if I try to reboot it makes the problem worse. I just looked at one of the machines earlier - didn't even touch it - and immediately got the spinny beach ball of death. If that weren't frustrating enough, the previous day we also had our group meeting with our supervising professor for our teaching experience, which had gone so amazingly awful that I'd immediately gone to my faculty advisor to talk about switching majors... four years into my program. This in turn led to a screaming fit with my then-fiancee, which led to my not sleeping, which segued into a decision to drive to campus early with the aforementioned colored pencils and graph paper to work on my models in peace.
Article
Sim Saturday: Greetings from Twinsbrook!
Apr 16th
Ever wonder what the Sims will do left to their own devices? See the story of a young couple unfold right before your eyes.
Welcome to Sims Saturday, a Sims soap opera by writer and longtime RivalCast community member VelvetDove.
*****
Article
The Fireside Tales - Chapter Thirty-Three
Apr 15th
Chapter Thirty-Three: Collapse
"Everything that rises must fall. No matter what. People understand that. They complain, though, when it becomes too inconvenient for the subject to fall at that time."
The four heroes ran out to the underground pond and saw that despite the fact that the shaking only started seconds ago, the pond was almost completely full of rocks. Lotho and Alicia started running around the pond which was by far the safer route. However, Valtyra and Bubnug started hopping from rock to rock across the pond. The rocks were slippery and Valtyra almost fell a couple of times, but managed to get back to her feet to continue.
Article
Heavenly Demon, Chapter Fifteen
Apr 13th
Heavenly Demon is a fifteen-chapter novel by RCM staffer Kolemsai.
*****
I woke up late the next afternoon, starving. Dad had came and picked me up and I went to bed before the sun went down. He was waiting for me when I woke up.